When Edward and Alphonse meet a so-called religious leader who can invoke miracles, they believe he's carrying the philosopher's stone.
Edward and Alphonse struggle over whether they should reveal the truth behind Cornello's miracles -- and possibly ruin the townspeople's lives.
A young Ed and Al are determined to bring back their dead mother, who was their pillar of strength during dreary times of war.
While on their way to seek out an important man from their childhood, Ed and Al come across a town haunted by a ghostly woman.
Ed and Al hop aboard a train to Central City and quickly find themselves defending the passengers -- including Gen. Hakuro -- from terrorists.
Once in Central City, Ed and Al move into the vast mansion of sewing-life alchemist Shou Tucker and begin to prepare for the Alchemy Exam.
Now an official State Alchemist, Ed takes a closer look at Tucker's chimera experiments and begins to realize there's something very wrong going on.
A disenchanted Ed resigns from his position as State Alchemist, and when Winry arrives in town, she may be the serial killer's next victim.
Ed and Al go on assignment to inspect a small mining colony and discover its inhabitants are being heavily taxed by a tyrant and his Alchemist.
While trying to avoid their meeting with Mustang, Ed and Al end up in a small town and become embroiled in a manhunt for a female Robin Hood.
Ed and Al head to Xenotime in hopes of finding the Philosopher's Stone, but they find only two boys creating a strange red water.
Ed and Al uncover a conspiracy involving the Tringham Brothers' father, his involvement with the red water and the disease that's stricken Xenotime.
Ed reports back to Mustang in East City, where discussion of Doctor Marcoh and the Philosopher's Stone leads to a duel between Ed and the colonel.
While the shape-shifting Envy disguises himself as Cornello, Ed and Al find Marcoh and learn about the Stone's involvement in the Ishbal Rebellion.
As the Strong Arm Alchemist defends them from the surrounding chaos, Marcoh reveals to the Elrics the vast atrocities of the Ishbal Massacre.
As Marcoh faces a deadly encounter with Lust, Armstrong and the Elrics flee to Resembool. Ed is sent into a rage when they lose Al in the process.
While resting and receiving repairs back in Resembool, Ed visits his mother's grave and Al reveals his concerns about his fading memories.
Ed and Al are forced to go in search of another source for Marcoh's book after Lust, Gluttony and Scar burn the First Branch Library to the ground.
Ed and Al are horrified when they learn what the key ingredient in making a Philosopher's Stone is, but they forge ahead to explore an abandoned lab.
Several malfunctions in their armor impede Ed and Al as they face off against some tortured souls bound to empty suits.
Barry sets off a series of explosions that inadvertently free Greed and the other prisoners. Tucker returns from the dead in a surprising new form.
As Envy, in the form of Basque Grand, gathers the human ingredients to form the Stone, Maes Hughes sets out to rescue the Elrics from Laboratory 5.
Edward upsets Winry with his refusal to talk, and Alphonse decides to confront Edward with his questions about artificial souls.
Alphonse runs off and comes face to face with Scar, who's been hiding out among the mercenary-plagued refugees of Ishbal.
When Ed and Al take Winry on a quest to tail Scar and learn more about the Stone, they discover a connection between Lab 5 and the war in Ishbal.
As Ed, Al and Winry arrive in Rush Valley to retrieve automail, Mustang figures that a high-ranking officer must be responsible for Hughes' death.
Edward and Alphonse fear for their lives when they come face to face with Izumi Curtis, their former teacher, who brings them back to Dublith.
In order to teach them a life lesson and give them time to reflect, Izumi leaves Ed and Al on Yock Island -- the place where she first found them.
Edward and Alphonse discover that the young boy on Yock Island is, all at once, an alchemist, a homunculus and able to transmute his own body.
As the military captures the mysterious Yock Island boy and imprisons him in South Headquarters, Yoki spots Scar among a group of Ishbalans.































