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Chris Rosewarne

Chris Rosewarne is a British concept artist and illustrator working in the film and television industry. His fast cinematic renderings and industrial prop designs have brought him to projects internationally, from L.A. to London and many studios across Europe. Born in 1978 to artistic parents, Chris grew up in London and studied art at St. Martins College before graduating with a B.A. Hons. in Modelmaking for design and media in Bournemouth. In 2003 he was employed by Artem Visual Effects as a freelance modelmaker, where he worked on the films "Reign of Fire" and Terry Gilliam's "The Brothers Grimm." After four years as an industry prop maker, Chris turned his attention to the art department and began work on the sci-fi cult game adaptation "Doom," where he applied his hands-on knowledge of machining, materials, and workshop processes to the design of props and set dressing. He has since worked on a wide range of productions, from making high-tech designs and atmospheric keyframes for “Dune” and “Star Wars” to realistic prop designs for “Mission Impossible Fallout” and Tim Burton’s “Dumbo.” In 2012, Chris received an Emmy nomination for his work with Jellyfish Pictures for "Outstanding Special Visual Effects" on the series "Inside The Human Body. Information above via their homepage.

  • 32Film
  • 1Yakında
  • 2002Kariyer Başlangıcı

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Biyografi

Chris Rosewarne is a British concept artist and illustrator working in the film and television industry. His fast cinematic renderings and industrial prop designs have brought him to projects internationally, from L.A. to London and many studios across Europe. Born in 1978 to artistic parents, Chris grew up in London and studied art at St. Martins College before graduating with a B.A. Hons. in Modelmaking for design and media in Bournemouth. In 2003 he was employed by Artem Visual Effects as a freelance modelmaker, where he worked on the films "Reign of Fire" and Terry Gilliam's "The Brothers Grimm." After four years as an industry prop maker, Chris turned his attention to the art department and began work on the sci-fi cult game adaptation "Doom," where he applied his hands-on knowledge of machining, materials, and workshop processes to the design of props and set dressing. He has since worked on a wide range of productions, from making high-tech designs and atmospheric keyframes for “Dune” and “Star Wars” to realistic prop designs for “Mission Impossible Fallout” and Tim Burton’s “Dumbo.” In 2012, Chris received an Emmy nomination for his work with Jellyfish Pictures for "Outstanding Special Visual Effects" on the series "Inside The Human Body. Information above via their homepage.

Filmografi

Matchbox afişi
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Venom: Son Dans afişi
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The Marvels afişi
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2023
Meg 2: Çukur afişi
concept artist
2023
Jurassic World: Hâkimiyet afişi
2022
Sonsuz afişi
concept artist
2021
Dumbo afişi
concept artist
2019
Mission: Impossible - Yansımalar afişi
conceptual illustrator
2018
Star Wars: Son Jedi afişi
concept artist
2017
Hayat afişi
concept artist
2017
Bilgi Teknolojisi afişi
concept artist
2016
Spectre afişi
concept artist
2015
Yenilmezler: Ultron Çağı afişi
2015
Galaksinin Koruyucuları afişi
2014
Skyfall afişi
concept artist
2012
Sessiz Tepe: Karabasan 3D afişi
2012
Karanlık Gölgeler afişi
concept artist
2012
Kırmızı Kuyruklar Filosu afişi
2012
Kartal afişi
concept artist
2011
Solomon Kane afişi
concept artist
2009
Max Payne afişi
concept artist
2008
Otel 2 afişi
concept artist
2007
The Omen afişi
conceptual design
2006
Doom afişi
prop designer
2005

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