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Chris Rosewarne

Chris Rosewarne is a British concept artist and illustrator working in the film and television industry. His fast cinematic renderings and industrial prop designs have brought him to projects internationally, from L.A. to London and many studios across Europe. Born in 1978 to artistic parents, Chris grew up in London and studied art at St. Martins College before graduating with a B.A. Hons. in Modelmaking for design and media in Bournemouth. In 2003 he was employed by Artem Visual Effects as a freelance modelmaker, where he worked on the films "Reign of Fire" and Terry Gilliam's "The Brothers Grimm." After four years as an industry prop maker, Chris turned his attention to the art department and began work on the sci-fi cult game adaptation "Doom," where he applied his hands-on knowledge of machining, materials, and workshop processes to the design of props and set dressing. He has since worked on a wide range of productions, from making high-tech designs and atmospheric keyframes for “Dune” and “Star Wars” to realistic prop designs for “Mission Impossible Fallout” and Tim Burton’s “Dumbo.” In 2012, Chris received an Emmy nomination for his work with Jellyfish Pictures for "Outstanding Special Visual Effects" on the series "Inside The Human Body. Information above via their homepage.

  • 32Movie
  • 1Coming Soon
  • 2002Career Start

Featured Works

Biography

Chris Rosewarne is a British concept artist and illustrator working in the film and television industry. His fast cinematic renderings and industrial prop designs have brought him to projects internationally, from L.A. to London and many studios across Europe. Born in 1978 to artistic parents, Chris grew up in London and studied art at St. Martins College before graduating with a B.A. Hons. in Modelmaking for design and media in Bournemouth. In 2003 he was employed by Artem Visual Effects as a freelance modelmaker, where he worked on the films "Reign of Fire" and Terry Gilliam's "The Brothers Grimm." After four years as an industry prop maker, Chris turned his attention to the art department and began work on the sci-fi cult game adaptation "Doom," where he applied his hands-on knowledge of machining, materials, and workshop processes to the design of props and set dressing. He has since worked on a wide range of productions, from making high-tech designs and atmospheric keyframes for “Dune” and “Star Wars” to realistic prop designs for “Mission Impossible Fallout” and Tim Burton’s “Dumbo.” In 2012, Chris received an Emmy nomination for his work with Jellyfish Pictures for "Outstanding Special Visual Effects" on the series "Inside The Human Body. Information above via their homepage.

Filmography

Poster for Matchbox
concept artist
2026
Poster for Kurtuluş Projesi
concept artist
2026
Poster for Venom: Son Dans
concept artist
2024
Poster for Dune: Çöl Gezegeni Bölüm İki
concept artist
2024
Poster for The Marvels
concept artist
2023
Poster for Meg 2: Çukur
concept artist
2023
Poster for Jurassic World: Hâkimiyet
2022
Poster for Sonsuz
concept artist
2021
Poster for Dumbo
concept artist
2019
Poster for Mission: Impossible - Yansımalar
conceptual illustrator
2018
Poster for Star Wars: Son Jedi
2017
Poster for Hayat
concept artist
2017
Poster for Bilgi Teknolojisi
concept artist
2016
Poster for Spectre
concept artist
2015
Poster for Yenilmezler: Ultron Çağı
2015
Poster for Exodus: Tanrılar ve Krallar
2014
Poster for Galaksinin Koruyucuları
2014
Poster for Zor Ölüm: Ölmek İçin Güzel Bir Gün
2013
Poster for Skyfall
concept artist
2012
Poster for Sessiz Tepe: Karabasan 3D
2012
Poster for Karanlık Gölgeler
concept artist
2012
Poster for Kırmızı Kuyruklar Filosu
concept artist
2012
Poster for Kartal
concept artist
2011
Poster for Solomon Kane
concept artist
2009
Poster for Max Payne
concept artist
2008
Poster for Otel 2
concept artist
2007
Poster for The Omen
conceptual design
2006
Poster for Doom
prop designer
2005

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